Kian is a very motivated game developer who loves crafting diverse gameplay mechanics with unique programming implementations. Having lead multiple team projects during his time at university, he is particularly strong at jumping between all aspects of development, whether it is rapid prototyping of concepts or creating intuitive UI systems. With a deep knowledge of the industry and always keen to learn new techniques, Kian is very confident using widespread languages like C# within the Unity engine, as well as independently adding platforms like Gamemaker Studio to his skillset through his participation in game jams. He is eager to jump into the games industry and sees himself as part of an innovate team creating experiences that can be found nowhere else.